Released

The head of the trail where we filmed our first shots.

The head of the trail where we filmed our first shots.

Paul here. I'm honored to announce that Something, Anything was released digitally today in partnership with the Sundance Institute. The film is available for purchase and/or rent on iTunes and Google Play immediately and will be released on Amazon in the near future. It's also now available on Vimeo On Demand.

I started writing this film in earnest in late 2009. Soon thereafter Ashley Maynor joined the journey. Then, starting in 2011, many others came along to help bring it to life. We worked on it, on and off, for a long time before it finally premiered in April 2014. It took so long to make that we joked that it wasn't a film; it was a lifestyle. And when we were making it we honestly had no idea if anyone would ever see it. That’s the truth.

Since last April I have had the remarkable fortune to travel with the film, meeting and talking with people who have been touched by it. Earlier this month the film screened for a week in New York and was reviewed, warmly, by critics and publications I’ve read for years. And, now, today it has been released out into the world. Anyone that wants it can download it now.

Thinking about this movie's digital ones and zeros -- files that were stored only on my solitary computer for so long -- now transferring through wires and cables onto others' computers, maybe even your own… It is very strange. It is also a little bittersweet. But mostly what I feel is a kind of sweet relief, which I can only liken to the feeling you get when you finally sit down after hiking through the woods for a long, long time.

A New Documentary: The Story of the Stuff - Coming April 2015

An image from Newtown, CT.

Today, on the second anniversary of the Sandy Hook School shooting, we are announcing Self-Reliant Film’s upcoming web documentary, which will be released online this spring.

Entitled The Story of the Stuff, the documentary -- using video, audio, images and text -- tracks what happens to more than half a million letters, 65,000 teddy bears, and hundreds of thousands of other packages, donations, and condolence items sent to Newtown, Connecticut, in the wake of the Sandy Hook shooting. 

As I worked with residents of Newtown to tell this story, I was vigilant to resist exploiting this horrific tragedy by digging into the violence of that day. This is not a story about violence; it is a story about what we do after violence. 

The story has a deeply personal connection. 

On April 16, 2007, I was at work, managing a Blacksburg, Virginia, art house cinema when a shooter murdered 32 students and faculty at Virginia Tech. It is the deadliest mass shooting in modern US history. 

In the days, weeks, months, and years that followed April 16th (I later went on to teach filmmaking at Virginia Tech from 2008-2012), I witnessed firsthand the growing phenomenon in global culture that we’ve seen everywhere from Oklahoma City to Columbine, from Aurora to the Boston Marathon bombing: After a tragedy is covered in graphic detail by the news media, there comes a massive public outpouring of sympathy, most often in the form of physical expressions of grief—for lack of a better term, the “stuff.”

Votive candles, flowers, teddy bears, Hallmark cards—these come en masse. Giant posterboards, personalized gifts, hand-written letters, and painstakingly handmade artworks—the range and scope of materials is extraordinary. 

But the tidal wave of “stuff” poses an added burden for the recipient community and the questions are countless: Where does all the stuff go? Who should handle it? Should any of it be kept forever? Where and for what purpose?

Ever since my experience at Virginia Tech, these questions have fascinated me -- as a filmmaker, as a practicing librarian, and as one who has grieved—up close and at a distance—for those lost.

The Story of the Stuff, then, is an investigation into our American culture of consumption and remembrance. The way we represent, remember, and respond to such tragedies has much to teach us about ourselves, our memories, and our grief. 

I hope you’ll join us in exploring these questions when we release The Story of the Stuff on April 16, 2015—the eighth anniversary of that fateful day that changed my life forever and inspired this new work. 

-- Ashley Maynor

UPDATE (4.3.15): The Story of the Stuff facebook page has launched. "Liking" that page will keep you abreast on the most up-to-date announcements about the documentary's launch.

Something, Anything - World Premieres

Something, AnythingAshley Maynor and I spent a lot of time -- a lot of sweat, a lot of love, a lot of pain -- making SOMETHING, ANYTHING. More than either of us have ever put into a movie. Years. Friends of ours have raised infants to preschoolers in the time it's taken us to make this film. This film has been our baby.

Not surprisingly, as we finished the film we did a lot of thinking about where we would want to premiere it. We knew wanted it to be a festival with a lot of integrity, both in the films they select, and the way they treat their filmmakers. Path

So we asked a lot of filmmaker friends, and we researched. What festivals were taking risks on premiering and screening films that we admired in the last few years? (Films like The Unspeakable ActThis is Martin Bonner, and The Color Wheel, among many, many others.)

And two festivals kept coming up again and again: the Sarasota Film Festival and the Wisconsin Film Festival.

So we shared SOMETHING, ANYTHING with programmers Tom Hall (Sarasota) and Jim Healy (Wisconsin). And we crossed our fingers. These guys look at thousands of films a year. I don't know how they do it, honestly. For the sections that we'd be eligible for, they maybe take a dozen films.

The fact that both of these programmers -- who we admire so much, and whose festivals are beacons of daring programming -- separately selected SOMETHING, ANYTHING for their respective festivals… well, to call it gratifying would be an understatement.

We're calling our screenings at both Wisconsin and Sarasota our "World Premiere" -- a co- or dual- World Premiere, if you will. The festivals happen over the same dates, and its a way for us to signify how honored we are to have all of our hard work -- and the work of so many others -- to be recognized by both festivals.

Thanks for following us on the journey so far.

Something, Anything

Advice to Young Filmmakers

ASHLEY MAYNOR WRITES:

I recently received a request for some advice from a young filmmaker in Kansas City who's conducting informal interviews with people in the industry. As I wrote my reply, I thought I'd publicly share her questions and my answers:

-What advice would you give to young filmmakers, fresh out of school, who are looking to start in the industry?

Don’t wait for permission—from funders, programmers, production companies, etc.—to make your movie. All the tools you need are within your reach. Great stories have been told with Fisher Price cameras. You can make a moving film with nothing more than clear film leader. It’s not about the camera. Or the actors. Or the budget.

Make something people want to watch. Try to tell uncommon stories. Don’t imitate other filmmakers—try to make something the world needs, a story only you can and must tell. As Rainer Maria Rilke told a young writer who looked to him for advice, if you don’t wake up in the middle of the night yearning to make your work, then you should probably consider another vocation.

-Is it difficult to build contacts/connections when you are just starting out?

If you have lots of money or went to a fancy film school, it might not be. But generally speaking, building a network requires a lot of work, a lot of sweat, and a lot of rejection. Ten years into the business, I feel I’m just now getting a foothold on a network of my own. It's very possible, but roll up your sleeves.

-How do you begin to make connections?

Start in your own backyard—meet people with common geography, interests, ideas…Go to as many film festivals as you can afford. Meet other filmmakers who are doing work you respect and admire. Better yet, meet other artists—musicians, writers, visual artists, and so on. They can help to inspire you and, sometimes, help you with your film in a more direct way.

Be good, gracious, and kind to the people who find their way into your life. One of the best connections that has helped me to date was with my college study abroad advisor. I sent him postcards from all the countries I visited in college. Years later, he was repping a musician whose work I wanted to license for my first documentary.

Get a producer—they are excellent network builders. Consider following really great blogs. Try starting here or here or here. Read. A lot. The internet provides opportunities for learning and developing a network well beyond where you might live or be able to travel.

-How important/vital do you think these connections are in the industry?

Filmmaking is a collaborative venture, so by the very nature of the art and business, you need other people. Particularly, filmmakers rely on programmers to lend a stamp of legitimacy to their work and to get it in front of bigger audiences than one can get without them.  I believe the most influential network a filmmaker can have is among programmers and critics.

-What are some common mistakes you see young/new filmmakers making?

Derivative work. Work without soul. Pretty but vapid pictures. Unabashedly and unnecessarily violent films. Films that only make us more asleep, less in touch with the world and people and concerns around us.

Doing it for the money. If you’re in it for the money, there are much better, faster, and more reliable ways of getting rich. So don’t do it for the money. In fact, you're probably going to need a day job.

I make films to wake people up, to change lives—that is where I set the bar for whether or not a film should be made.

-What are some of the most difficult challenges you face when working on a film?

Every film is a tiny miracle. It is harder to do than you will probably ever be able to explain to anyone who wasn’t there. We all have our war stories for every film we make. I think it’s actually better to not know what those challenges will be or just how damn hard it’s going to be, otherwise you might not do it. So, this is one area of life where naiveté is actually a blessing. Hang onto it for as long as you can.

I once heard Jonathan Demme say, it doesn't matter if you're 19 or 91, with each film you're a first-time filmmaker. So, with each film, let yourself be a newborn.

DIY Catering Part II: 4 Easy Ways to Go Green(er)

ASHLEY MAYNOR WRITES:

A few posts ago, I shared the first part of this series of tips on DIY Film Catering. (To read about 5 Essential Catering Tools under $50, go here.) This time, I focus on the seemingly impossible task of making a film with a small environmental footprint--there always seem to be compromises for the sake of convenience, time, or the other kind of green (money). While it's not always easiest or cheapest to take the eco-option, I have found four simple ways to keep our film catering a little bit greener without taking up too much time or cash:

1. Use Recycled Paper Plates + Compostable or Metal Flatwear: When faced with on-the-go shooting days, rustic or outdoor locations, recycled compostable plates and compostable corn-based flatware make clean-up easy and more affordable than you might think. Even Sam's carries 100% recycled, chlorine-free plates these days, so this "green" step can be nearly as cheap and convenient as using their plastic and styrofoam counterparts.

When we find ourselves in a semi-equipped location (i.e. an indoor location, especially one with a kitchen), I'll bring metal flatware, which cast and crew place in a plastic bin at the end of meals and I throw into a dishwasher that night for the next day. Caterer style stainless steel flatware sets can be had for cheap -- and, in the long run, are much more cost-effective than the environmentally-friendly disposable kind: They will last a lifetime!

Finally, if disposable coffee cups are a must for your set, opt for something like Chinet's Comfort Cups or Dixie's Vanity Fair Cups which paper-based and have recyclable plastic lids. Again, these are found at most major retailers and are less evil than their styrofoam versions.

2. Require BYO-Bottles &  Provide A Refill Station: Our film sets are BYO-water bottle for all crew. I also keep a few extra stainless steel bottles on hand for talent, PAs, and the inevitable forgotten bottles. Having designated, labeled bottles helps to cut down on waste--no more unidentified, half-drunk plastic bottles lying around! And I've found that many crew will keep their bottles attached to their belt loops with a carabiner. This constant access equals more hydration and less fatigue on set.

I recommend stainless steel over plastic since (a) you can avoid the whole BPA issue, (b) they are less likely to develop odors/bacteria, and (c) they can go through the dishwasher. You could even have some specially printed for your crew to keep as mementos from the shoot! (If you really want to go all out, you can get hot/cold insulated ones that will keep water cold and coffee hot and that don't "sweat" with condensation.)

Secondly, part of our BYOB system includes a refillable 2-gallon Brita Filter water dispenser to provide fresh, tasty water on set, using any available tap, without contributing at all to the world's bottled water dilemma.

3. Use Aluminum Food Prep Containers: Any Costco or Sam's can set you up with the industrial strength, catering style disposable aluminum pans. Because they are so heavy duty, you can actually use them several times (but don't put them in the dishwasher--they will turn brown!). Unlike glass casseroles, they won't break and unlike plastic they won't retain odor from other foods. They are great for transporting and storing cold food or you can also use them to heat hot food, either in the oven or using a sterno-catering setup on set. Best of all, you can recycle them at the end!

4. Keep Trash & Recycling Bins on Set: It can be a pain, at times, to provide both trash AND recycling bins but I just can't stand the waste on film sets. Even with our BYO-Bottle system, caffeine can create lots of waste on set. So, I make an effort to buy all sodas in aluminum (since it can be recycled many more times than plastic and without the toxicity) and recycle those at the end of each shoot day. If this seems like too much of a hassle, try using something like the Flings pop-up recycle bin and trash can--these are reusable, much more portable than traditional bins, and they might just make it easy enough for you and your crew to go greener!

 At Self-Reliant Film, we believe that the way you make something shapes what that thing is. So, while recycling on set or using biodegradable products might seem like a low priority, especially when working with budgets where every cent counts, we think even these small decisions can shape the work we're making. We want the stories in our films to be responsible (i.e. to tell uncommon stories with integrity and respect for the region where we make and set our work) and we believe a big part of that responsibility begins with how we treat the set, our crew, and the environment that makes it all possible in the first place.

If you have other easy ways to keep film sets more eco-conscious, we'd love to hear about it. Please share in the comments!

 

Rest In Peace, Steve Jobs

Your work is going to fill a large part of your life, and the only way to be truly satisfied is to do what you believe is great work. And the only way to do great work is to love what you do. If you haven't found it yet, keep looking. Don't settle. As with all matters of the heart, you'll know when you find it. And, like any great relationship, it just gets better and better as the years roll on.

I remember January 6, 1984 like it was yesterday: My dad and sister went to an electronics store and brought home our first VCR. My mom and I went to one of Knoxville's only computer stores and brought home our first computer, an Apple IIe.

Like so many filmmakers, my life been shaped by the fusion, the intermingling, and the collision of the motion picture with the personal computer. That I was introduced to both of these on the same day -- on Epiphany, no less -- is so "poetic" that it'd be a cliche if you read it in a story or saw it in a movie. But that's the way it happened, honest.

More than any other person that I can think of, Steve Jobs is responsible for bringing together motion pictures and the computer. Jobs' influence on both fields would be hard to overstate.

For me personally, Jobs' life work -- that is, the things he made or had a hand in making -- directly led to me pursuing my life's work, work that is, for me, the kind he spoke of in his commencement address at Stanford, quoted above.

So it seems appropriate at this moment -- on the day of his passing -- to say, "Thank you, Mr. Jobs, and rest in peace."

Here's one more quote from that 2005 commencement speech:

Remembering that I'll be dead soon is the most important tool I've ever encountered to help me make the big choices in life. Because almost everything — all external expectations, all pride, all fear of embarrassment or failure - these things just fall away in the face of death, leaving only what is truly important. Remembering that you are going to die is the best way I know to avoid the trap of thinking you have something to lose. You are already naked. There is no reason not to follow your heart.

FCP X User…. or Ex-FCP User? Some thoughts.

For the most part, this is not a review of FCP X. If you must know, I've used FCP X a little bit and I like its sleek interface and speed but, even more, I miss a lot of Final Cut Studio's functionality, particularly Color. If FCP X matures into something more professional (i.e., more robust editor, plus a truly sophisticated color grading tool) I might embrace it. If it doesn't, I will embrace something else. The biggest problem for me, and for many others I suspect, is that I don't know where it's going and what it will become.

What's been most puzzling in the aftermath of the FCP X is that so many people outside the professional production community -- journalists, software developers, consumer video hobbyists, etc. -- have tried to serve as apologists for Apple even though they have little experience editing professionally (i.e., for works that are publicly exhibited in broadcast, theatrical, or home video environments).

So, instead of reviewing the program in depth, I want to add my $0.02 to the ongoing FCP X debate by trying to articulate very clearly why I and others are frustrated with Apple and -- yes -- why we're considering switching.

In the Q+A format below I try to address these (sometime maddening) comments.

Let me point out that the comments to which I'm replying are composites or, at times, actual quotes (marked with asterisks) of comments I've found in news articles, message boards and elsewhere. And if you don't believe me, Google them.

"Editors are stupid if they upgraded on day one. I don’t know any pro I’d hire who jumps into something brand new and gets rid of their old stuff immediately." * I know of no one who threw out FCP 7 and assumed they'd jump straight to FCP X. Indeed, no pro worth her/his salt would ever migrate from one FCP version to a new one in the middle of a project. Final Cut 7 was an aging application that lacked many well-integrated features found in Premiere Pro and Avid. Editors have been begging for a new release of Final Cut for years. It's logical for editors to be excited to try it. If anything, the number of pros that downloaded it on its release date shows a lot of passion for the Final Cut brand!

"How can you expect a brand new product to be fully functioning and have all its features included on Day One?"* Actually, for two reasons: First, because no previous version of Final Cut Pro reduced functionality of its predecessor when it was released. And, secondly, because Final Cut Studio 3 was pulled on the same day, suggesting that the old Final Cut was indeed replaced by FCP X.

Apple can't have it both ways -- FCP X is either:

a) an update -- and hence it can carry the name "Final Cut Pro", and should be reasonably expected to carry over the same feature set, or

b) not an update -- and so can be forgiven for not having the same features as Final Cut Pro, but it should not be named as such.

By using X instead of "10" Apple may be trying to have it both ways… but they can't. It's wrong to claim the "Final Cut" name for marketing purposes, but not own the legacy of expectations associated with the application -- particularly when doing so casts the new version in a bad light.

"Your Final Cut Studio 3 suite of applications still work." "No one is forcing you to upgrade." "I was unaware that we lived in a world where software upgrades were mandatory."* Because FCS3 has been declared end-of-life, at some point -- perhaps soon, maybe in years -- it will no longer work, either because of an OS upgrade, changes in hardware, failure to support a new camera, etc. Transitioning to SOMETHING new is inevitable.

Since FCP X doesn't allow one to open Final Cut Pro 7 projects, FCP7's usefulness is today greatly reduced for the future, assuming one plans to adopt FCP X. As a point of comparison, Adobe Premiere Pro, for example, can open FCP 7 projects. (For an explanation of why opening legacy projects matters, see below.)

Finally, the issue for those of us in the educational community who teach editing is a pressing one. For us, Apple has forced a moment of decision. Beginning in August, when classes begin for most of us, we must decide whether to:

a) teach a "dead" application, which students cannot even purchase for themselves; b) switch to an unfinished application that does not yet include features that are important in any professional's skill set; c) switch to another company's application (e.g., Avid Media Composer, Adobe Premiere Pro, etc.).

In such a scenario, option "C" begins to look like the most logical solution.

"I haven’t seen a negative review of FCP yet from someone who took 10 minutes to learn about how it was new and then gave it a fair shot. All the bashing I’ve seen has been dishonest, by people who presume that, because something works differently in FCPX than FCP7, it is simply impossible to do."* Clearly, if anyone knows what's possible and what's not possible to do in the application, it is Larry Jordan, one of the leading teachers of Final Cut Pro. Jordan had access to a pre-release version and has been selling FCP X tutorials since Day One. Here is a quote from his blog:

In FCP X, Apple got some things amazingly right. But they also got key features amazingly wrong. And if they don’t change course, this software, which has significant potential, is going to spin further and further out of control. At which point, its feature set is irrelevant, its reputation will be set. We’ll be looking at another Mac Cube.

"The nay-sayers of this application fear change." First, this argument contradicts the earlier argument that "editors are stupid to try to adopt this on Day One." (See above.)

The people that I know that are the most pissed off are, in fact, longtime FCP users who were looking forward to FCP X's release. They were looking forward to the release because they had been waiting for an update to the application for several years. Several features announced in April by Apple about the new FCP X were exciting -- 64 bit support, support for H264 footage, renders being a thing of the past… If these things had been delivered without "taking away" features that many editors use in their day-to-day work, most editors would have raced to adopt and embrace the other, less familiar aspects of the new application (say, the new user interface).

"The FUD from “pros” are not pros at all – they are competitors from Avid, Adobe, and every little editing software maker who are literally QUAKING in their boots at the incredible bargain that FCPX brings. Period."* To account for the backlash against FCP X with this kind of explanation is paranoid. I'm reminded of the quote, sometimes attributed to Twain, "Never argue with a fool; onlookers may not be able to tell the difference."

"Why the hell should a 7 project open in FCPX? That makes no sense. The entire flippin program has been redesigned. Finish your project in 7 and shut up."* The ability to open old project files is essential to any pro or semi-pro editor. Whether working for clients or for oneself, motion picture project files are often re-opened and tinkered with for years after their initial completion. Reasons for this can include such things as revising a corporate video with a client's new logo, updating a stereo project for surround sound, creating a Blu-ray project for a project that was once released on DVD or even VHS, creating a closed-captioned version to meet new accessibility guidelines, and so on. I could go on for pages about such changes, but I think I've made my point.

"Only a tiny segment of pros actually have a need for OMF, XML, EDL, tape output, etc." You're probably right -- most of us don't use these things on a daily basis. But that's like saying "Most drivers, on a daily basis, don't need airbags."

OMF, XML, EDL and other features pros are lamenting are professional, which is to say that many of the programs you see on television, in theaters, at film festivals on on DVD run across the need for these specialized tools at critical junctures in their projects. Not all projects need these tools, and not all projects that need them use them daily. But they are critical.

Speaking personally, I often edit my own projects and my projects often stay on one computer, but even then I will use OMF or XML to share these projects with collaborators (e.g., a sound editor using ProTools or a color grader using a Da Vinci suite). These are essential steps to completing a project.

Ironically, the fact that FCP X has sound editing and color grading features far less robust than Final Cut Studio only heightens the need to be able to share your project with other applications!

"It's released from the app store, so improvements will arrive faster." First, improvements will not arrive faster because of the app store; the speed of the improvements -- if and when they are offered -- will be dictated by the software developers.

Regarding the App Store as a delivery method, I don't understand why the App Store is different from, say, Software Update. But I'm not a programmer, and perhaps there is a good reason for this.

I do find exclusively using the App Store for such a massive piece of software cumbersome and the App Store creates problems for companies and universities that deal with issues like volume licensing and educational sales.

"Be patient. A lot of the features that are missing, like multicam, are on their way." Are they? If they are on their way, when will they arrive? What will be included? What features will never be "restored" to the application? And finally, share with us the source of your information. Please only cite actual quotes from Apple.

In all of my reading on FCP X, I have yet to encounter official statements made directly by Apple regarding what features will or won't be continued. A week after its release, the two closest things we have had to an official communication (as of this writing) are:

a) a few private email exchanges between pro users and Randy Ubillos, the lead software designer on FCP X. In one of these emails Ubillos verified that legacy FCP projects will never open in FCP X;

and

b) a response to a handful of criticisms in a hastily blogged response by David Pogue, a consumer tech journalist for the New York Times. Despite his attempts at helpfulness, Mr. Pogue is not an appropriate or even necessarily a capable messenger for any information that needs to be relayed by Apple to its current user base of Final Cut Studio users. His initial review and subsequent defense -- which showed special access to Apple developers that pro users don't have -- sadly did damage to my respect for him. Though perhaps unintentional, his special access makes him look like Apple's "embedded" reporter at the New York Times.

Final thoughts:

For many of its earliest years, Final Cut Pro was considered non-pro by many in the editing community. Avid reigned supreme, and many editors stuck out their necks by committing to Final Cut Pro. Though it's largely an emotional, not a rational, connection, many editors feel a deep loyalty to Apple for the journey they've taken together as FCP ascended in reputation and market share. Now, to feel as if their needs have been ignored and, worse, replaced by the need to woo a consumer market… well, for many it is a very bitter pill to swallow.

Like any misunderstanding, the way to mend things is via openness and communication. But Apple's lack of communication -- and the other signals it has sent regarding professional applications and tools -- accounts for much of the anger and anxiety many editors are feeling. Unless Apple lets us know otherwise, can we be blamed for interpreting that the "Pro" in Final Cut Pro X may actually mean "pro Consumer", and that the "X" may stand for ex-Pro?

If, as Ubillos suggests, FCP 7 projects will never open in FCP X, then I -- and thousands of others -- will be switching to something new. Here are our options:

FCP X Adobe Premiere Pro Avid Media Composer Lightworks Media 100 Sony Vegas

For nearly a dozen years, I have never considered, or needed to consider another suite of software to edit video. Now, entirely thanks to Apple, I must.

I'm not Steve Jobs, but I must say, it's a curious way to run a business.

Launched: The New Self-Reliant Film.

If you're looking at this website in anything other than an RSS reader you can probably tell that we've completely overhauled the website. Thanks to our wonderful designer friends at Nathanna, we've both expanded and simplified the Self-Reliant Film website.

As we mentioned a few weeks ago, our new look is based on some new directions for the website.

Today, with the launch of the new site you can do a few things that you couldn't do before:

 

Sign up for the email list. Our new email newsletter will have exclusive content we don't put on the blog. We’ll share tips on great films we’ve recently discovered, we'll provide some extra filmmaking tips, and you’ll get access to see our films for free. The newsletter is only sent once a month, we never sell or share others’ email addresses, and it’s ad-free. Subscribe!

 

Watch our films: Some folks that visit this site do so because they're fans of our films. Others visit the site because of the blog. If you've not seen our work, or you want to see our films again, or you want to see more of them… we've spelled out all the ways to watch.

The easiest and least expensive way is to sign up for the email list. But there are other ways, too. Find out more here.

Must reads: Look to the sidebar on the left. These are a few of the most popular posts on the site. Check them out if you're new here or if you've not read these. The Declaration of Principles was the first post on the blog, and it's still pretty much as relevant today as it was when it was drafted in November 2005.

 

Resources: If you click on "Resources" (look to the upper left of this page) you'll see some of the more helpful pages we've assembled for filmmakers (and everyone) since beginning the site. Over the coming weeks we'll be updating and expanding these pages.

 

Submission guidelines: We've always received emails from readers wanting us to watch and/or review our films. This has been done pretty much catch-as-catch-can in the past. We finally drew up some ideas about how to do this, as seen in the sidebar on the left. We want to review and put a spotlight on great films more than we've been able to recently. This is a way to encourage this. Click on the Submission Guidelines and and let us know if you've got a film you want us to watch.

 

What hasn't changed?

 

Our blog still features all the same stuff that we've championed and discussed from the beginning -- DIY, regional, and personal filmmaking. We've moved it to selfreliantfilm.com/blog, so update your bookmarks.

(If you bookmarked an old page from the blog it should automatically redirect to the new permalink structure, but if you encounter a broken link, let us know!)  

Finally, one other thing that hasn't changed: This site is still ad-free.

For us, self-reliance has always gone hand in hand with the idea of simplicity. While filmmaking is a vocation that often resists even our attempts to simplify the process of making movies, we feel the least we can do, sometimes at least, is keep our tiny corner of the internet quiet from flashing banners, pop-ups, and google ads buried within our own reflections. This website, like our films, continues to be a labor of love.

We hope you like the new site, and the things to come. If you do, spread the word by sharing with a friend by using facebook, twitter or, you know, by actually telling someone about it face-to-face.

Touring the South(s)

Ashley and I have been on the Southern Circuit Tour of Independent Filmmakers for a week now. As I type these notes, we are driving on I-55, heading from Memphis to a screening tonight in Jackson, Mississippi. The program we are screening on this tour have been appropriately packaged together under the title "Southern Stories." The two fictional films (Gina, An Actress, Age 29 and Quick Feet, Soft Hands) were shot in Knoxville, Tennessee, and the documentary (For Memories' Sake) is a portrait of a woman who's lived in a rural area outside Nashville all of her life. The cast and crew for these films is largely drawn from the areas in which they were shot.

Charleston Guest House

So, while there is a truth, and a convenience, in advertising the films as "Southern Stories", I'm also ambivalent about labeling them this way. I have long believed that the South is not a monolithic place, except in American mythology, but that there are, instead, many Souths.

Visiting the three places we've screened so far -- Johnson City, TN, Charleston, SC, and Memphis -- has driven that home in dramatic fashion. I can't remember touring three cities in such short succession that are more different in their cultural, racial, economic, and geographic diversity.

So, calling our films "Southern Stories" tells a half-truth, in a way. Southern, yes. But which South?

And yet, while only our audience in Johnson City might have recognized the physical landscape represented in our films as their own, audiences in all three cities have responded to the films warmly, even with a sense of ownership. Many individuals at our post-screening conversations on the tour have told us how they felt connected to the regionalism of our work in ways that they normally don't respond with films.

As just one example, film critic Jon Sparks (who moderated our Q+A in Memphis) began the conversation by warmly speaking of the "grit" and "texture" of our films as capturing some essential element of the South. We took this, of course, as an incredible compliment… and yet as he said this I wondered, Is there anything that defines all of the South?

"Southern" is a complicated word, loaded with historical connotations and pervasive stereotypes. As anyone who's spent time here knows, some are more true than others.

If pressed to name some unifying element of the South -- that is, a thing that can tie together places as diverse as Johnson City, Charleston, and Memphis -- I suppose I would say that these places, and the people that inhabit them, have a shared marginality. Regardless of race, class, or creed, everyone here is looked down upon by someone. There's usually always someone above you, if you're a Southerner.

I'll probably change my mind tomorrow about these things. We've still got eight cities to go and many Souths to explore. Tonight, it's Jackson.

New look and new directions

I mentioned recently on this blog that there would be some changes coming to Self-Reliant Film. Last year, Ashley and I began distributing three of our films on DVD to universities, libraries, and other institutions. In the process, we quietly formed Self-Reliant Film, LLC to serve as the banner under which those works were released. Now we're gearing up to make new films together under the SRF name. You'll be hearing more about those projects as they develop.

This blog has aimed to serve the DIY film community for over five years, and that won't change. If anything, we'll be trying to post more regularly and bring in new readers in the process.

As part of this new energy and direction for SRF, some of the changes are visual. One will be a redesign of this website. A quick look at this website's masthead reveals another change: a new logo (actually a set of logos).

Though the posterized John Cassavetes image has served this blog well since its beginning, as SRF has emerged as a production/distribution company, it didn't seem right to appropriate Cassavetes' image -- no matter how much we admire him and his work.

The new logo -- part of a family of new logos created by the wonderful designers at Nathanna -- suggests both the forested place we call home and where we make work, as well as the philosophy of self reliance.

I went to the woods because I wished to live deliberately, to front only the essential facts of life, and see if I could not learn what it had to teach, and not, when I came to die, discover that I had not lived.

- Thoreau, Walden (Chapter 2)

July 4

The Fourth of July is not only America’s birthday, but also the anniversary of one of the boldest experiments in American letters. On July 4, 1845, Henry David Thoreau moved into a small cabin near Walden Pond in Massachusetts and began writing “Walden,” the autobiographical book that would define his legacy.

Thoreau was many things – naturalist, political dissident, professional crank – but he was also one of our earliest and most memorable media critics....

Read more here.

 

 

Film Festivals, Energy Drinks and Playing the Odds

Attending a film festival is exhausting. You race around town to screenings and stand in lines throughout the day. Then at night you run around town to parties, sometimes several of them. I’m not about to complain. Leading a life in film is an immense privilege and I try to remind myself of it all the time. But there’s no question that festival-going can take its toll on your body. On more than one occasion at SXSW, I thought that there should be festival volunteers on 6th Street handing off Gatorade to badge holders. Kinda like a marathon, only minus the running.

Instead, in reality, the sponsors of film festivals are always trying to ply you with massive amounts of incredibly unhealthy stuff. Among the free “refreshments” offered at SXSW this year were cigarettes, fried fish, inordinate amounts of beer, whiskey and tequila, and an “energy” drink with so much caffeine that its container cautions to “limit intake to maximum one bottle per 4 hours.”

I’m not saying I didn’t partake of some of this stuff. I’m just… well, I’m the son of a nutritionist. I think about these things.

I also think about the health of film festivals and the filmmakers that they host. Seeing the long lines and sitting in (or being shut out of) the many sell-out screenings in Austin certainly confirmed that SXSW has a healthy prognosis.

For filmmakers, though, I’m less certain.

As the barriers to making a film continue to be lowered, I fully expect submissions to SXSW to double within three or four years. Assuming the number of films being programmed remains the same, the acceptance rate will drop to something like .5% or even lower. That’s not a typo. That’s half of one percent. SXSW is not alone in this; other, similarly prestigious festivals will have roughly the same odds of acceptance.

I grant you, the odds of getting your film into SXSW (1% this year) are better than, say, the odds of winning the Powerball Jackpot (1 in 195,249,054). But, then again, the cost to play is higher for festivals. I’m not just talking about festival entry fees. First you’ve got to make your film.

Similarly, the payout ratio for the Powerball ($1 for a chance at +/- $350,000,000) is far better than that of making a movie. Most filmmakers and their investors would love to just double their money. As we all know, many films don’t make their money back at all.

This isn’t an argument for quitting film and instead playing Powerball. Most people making films at this level aren't solely in it for the money -- they're in it because they have stories to tell. At least, that's why I'm in it.

But considering financial sustainability has to be part of the equation too. If it's not, well... it's not sustainable.

And part of that means that filmmakers these days need to ask tough questions both of themselves and of film festivals:

    When you consider the costs of festival entry fees, festival travel and lodging (if not provided), food, and promotion (posters, etc), how much are you paying, per head, for each audience member that saw your film?

    How much are you paying for each review or blog post that fest screenings generate about your film?

    If your film sells out a screening, where does that money go? Will you see a penny of it?

    Are you comfortable paying for people to pay others to see your film?

    In the final cost-benefit analysis, are festivals worth it?

    What do you get out of the deal?

I mean, of course, in addition to the free cigarettes, beer, and energy drinks.

We’ve known this for a while, of course, but it bears repeating: For the independent filmmaker, festivals used to be the answer. Now they’re the question.

Take the Survey: 50 States, 50 Filmmakers

I've been looking over Ted Hope's blog lately and one thing he keeps returning to is the idea that in order for cinema to be truly free (i.e., liberated), we have to do our part to help film culture. I agree.

That's part of what this blog has always been about. One of the reasons I began this blog was to champion filmmakers working regionally.

But now I'd like to undertake a concrete project specifically dedicated to spotlighting filmmakers that live around the country. To do that I need your help. Not a lot of help, mind you -- just a few minutes.

I'm calling this undertaking 50 States, 50 Filmmakers.

It will probably end up being a series of discussions with filmmakers working around the country. I hope to talk with others about why they live and work where they do, the challenges and opportunities they face, the resources available to them, and how they support their work. Ideally, these discussions will include links that allow you to watch or purchase their work. And I'd like to do one for each state, in case the title didn't tip you off.

So, to restate, to do this project completely, I need your help.

I want you to tell me who you think is living and making interesting films outside of New York or Los Angeles. The films can be feature films, documentaries, or short experimental works. I don't care. "Interesting" and "not-New-York-or-Los-Angeles" is all I care about.

If you want to nominate a filmmaking team or filmmaking collective, that's cool. I'm open to doing a few historical surveys, too, so if you prefer to nominate someone deceased (say, Eagle Pennell of Texas or Colorado's Stan Brakhage), go for it. I just want some interesting ideas.

So, without further ado, CLICK HERE TO TAKE THE SURVEY.

Don't know 50 filmmakers in 50 states? That's okay. I don't either. That's why I'm doing the survey -- to fill in some blanks and to get some good ideas for this thing. Just take the survey and give suggestions where you can. You don't have to provide nominations for all 50 states.

And please pass this along to your friends. I'd like as many people throwing out ideas as possible. I'm going to leave this post up for a couple of weeks, after which I'll start compiling replies.

Again, here's the link to the survey.

UFVA Panel - "Self-Reliant Filmmaking"

I am in New Orleans at the University Film & Video Association conference. Today I moderated a panel on Self-Reliant Filmmaking. There was a good crowd and, as often happens with these things, the discussion just scraped the tip of the iceberg. The panelists were:

Paul Harrill, Virginia Tech. Moderator. Sasha Waters, University of Iowa. Jennifer Proctor, Grand Valley State University. Bob Hurst, University of Kansas.

As promised, I am posting links to many of the articles and resources discussed by the panelists and myself. If this is your first time visiting Self-Reliant Film, I encourage you to sift through the posts, especially the first post, which lays out some of the points made in my discussion today, and the resources page.

Paul Harrill: Panel Opening Remarks

Yes, The Sky is Really Falling" by Mark Gill Welcome to the New World of Distribution by Peter Broderick

Workbook Project - website led by Lance Weiler that "bridges the gap between tech and entertainment"

CinemaTech - Scott Kirsner's blog about "digital cinema, democratization, and other trends remaking the movies"

Self-Distribution Case Studies: Power to the Pixel conference presentation: Brave New Films Power to the Pixel conference presentation:Four Eyed Monsters

Panelist Sasha Waters:

Be Fake, Remake - group blog featuring work from Sasha Waters' Remake Seminar

Panelist Jennifer Proctor:

Jennifer Proctor: home page (see "Teaching Materials")

Center for Social Media - Best Practices for Fair Use in Online Video

Vimeo -- a video hosting community

Student work shown: Anna Gustafson, “Woman” Evan Rattenbury, “Land O’ Dreams” Josh Carlson, “Donkeys vs. Elephants

Self-Reliant Film v3.0

As a way to mark some changes at Self-Reliant Film, I've done a site redesign. I recently mentioned that Ashley would be making some posts on SRF to discuss her documentary, For Memories' Sake. This marks something of a shift in Self-Reliant Film. Though I'll still be the main voice of the site, I will no longer be the sole blogger here.

In addition to Ashley's posts, my hope is to invite a couple more filmmakers into the mix in the coming months. The aim in doing this is to cover more of the things happening in cinema today while providing a voice to some interesting filmmakers -- especially regional filmmakers -- working today.

Anyway, it seemed appropriate to clean up the website design to mark the changes.

While it's on my mind, here are some notes on the new look:

Though its aim was to tie-in to the imagery of the letterpress chipboard posters that I use for my films, I was never fully satisfied with the "chipboard" version of the site. So I've decided to go with a new, cleaner look that will (I hope) allow users to find information more easily.

The top SRF menu consists of static pages, and their "child" pages.

The lower menu features categories of "mega"-tags. Hovering over each one will bring up a category of tags used on the blog. And clicking on one of those will give you all the posts in that area. In some cases (like Films & Filmmakers -> Genres) there is a third layer of categories (in this case, "Experimental" and "Documentary").

The main idea is to make the content you want more easily findable. Let me know if you like it, or if you don't.

Oh, and in case you're interested, this site uses a WordPress template called "Thematic Power Blog" by Ian Stewart.

True Story (for those suffering from writer's block)

From an email that I recently wrote to a student suffering from writer's block:

Have I told you my story about William Stafford, the poet? He made it a habit to write a poem every day. (A great poet, he won the National Book Award, etc.) Anyway, I saw him read his poetry shortly before his death. A budding writer stood up after his reading, during the Q+A and asked, "You said you write a poem every day. What happens on the days when you're not feeling inspired?"

Stafford replied, "I lower my standards."

I think that about sums it up.

Peter Broderick's "New World"

This was originally pub'd in indieWire and is getting some linkage, but I've got to link to it too, as it's an astute piece on old and new distribution. Some of it is common knowledge by this point, but it does feel more up to date than Mark Gill's "sky is falling" speech a while back. Why?

Mark’s keynote focused on the distributors, production companies, studio specialty divisions, and foreign sales companies that dominate independent film in the Old World. Mark has many years of experience in this world. He was President of Miramax Films, then head of Warner Independent, and is now CEO of the Film Department. He sees things from the perspective of a seasoned Old World executive.

I see things from the filmmaker’s perspective. For the past 11 years, I have been helping filmmakers maximize revenues, get their films seen as widely as possible, and launch or further their careers. From 1997 until 2002, I experienced the deteriorating state of the Old World of Distribution as head of IFC’s Next Wave Films. After the company closed, I discovered the New World of Distribution in its formative stages. A few directors had already gotten impressive results by splitting up their rights and selling DVDs directly from their websites.

Read Welcome to the New World of Distribution.

Bruce Conner, R.I.P.

Bruce Conner -- avant-garde cinematic giant, co-founder of one of the first and most important film distribution co-operatives, and spiritual godfather to all youtube mashup artists (though most of them are clueless to the fact) -- is dead at the age of 74. GreenCine is compiling links to obituaries and remembrances. Valse Triste, a haunting film that draws on his midwestern childhood, is the film of his that most feels appropriate to watch today. You can find it on YouTube, but its quiet power is utterly diminished by the small screen.

So instead I offer this, the first film of his that I saw, which turned me onto his work: Mongoloid

The(ir) Sky Is Falling.

Brian Newman of the Tribeca Film Institute has the best response I've seen to Mark Gill's "The Sky is Falling" speech, the one that has the (film-centric) internets all abuzz. An excerpt from Newman's post, which summarizes much of what I was thinking when I read Gill's speech:

[N]either I nor the people making the music I like are in this game to make a lot of money....Same with most of the filmmakers I know – they are passionate about making films, want an audience and would like to just make enough to live on. The suits are in it for the major profit, and for them the sky is falling – it actually fell a long time ago, but all that dumb money kept the eyes glazed enough not to notice it. So, from the rest of us to all of you just joining us – welcome to our party, it’s not making us any money, but some of us are still finding what we want and having fun.

Click here for the whole thing.